Players decide which armies they want to use to attack various locales in Middle-earth.Built on EAs Command Conquer: Generals engine, The Lord of the Rings: The Battle for Middle-Earth is a real-time strategy game set in the world of the Peter Jackson trilogy, based on the novels by J.R.R.Tolkien. It focuses on large-scale warfare instead of individual characters or the quest of the Fellowship, and is designed to re-create the epic battles featured in the three films.Familiar hero characters become available, however, and their powerful influences can turn the tide in a close battle.
Four different factions are featured -- the riders of Rohan, the armies of Gondor, the forces of Saruman, and the legions of Sauron -- and each relies on a different type of resource to develop and replenish its forces. The game includes two separate single-player campaigns; one has fans leading the forces of good against the orcs and goblins of Mordor, and the other allows them to guide the forces of evil to claim Middle-Earth for their dark master. Lord Of The Rings Rts License And PeterEnter The Battle for Middle-earth, touched by the Tolkien license and Peter Jacksons films, and imbued with the personality of the team that created Red Alert 2 and CC Generals. Lord Of The Rings Rts Series Should FindWhile veteran RTS players may have some nits to pick with the relatively solid gameplay, those same fans of The Lord of the Rings series should find that the game shines as a playable re-creation of Tolkiens work. ![]() The game was originally billed as a game where Tolkien fans could play without being overwhelmed by the traditional micromanagement or interface of a real-time strategy game. Lord Of The Rings Rts How To Play TheTo that end, players can opt to go to Battle School, which is a non-playable tutorial on how to play the game. Veteran RTS players may not need it, but the presentation is user-friendly. If players choose to jump right in to the single-player campaign, they can opt for good or evil, with the good side focusing on Rohan and Gondor and the evil side drawing from Isengard and Mordor (along with their Rhun and Haradrim allies). The player can choose between easy, normal, and hard gameplay, with the only difference being the amount of damage units dole out: on easy, enemy units dont do as much damage, while on hard, they do more damage. The good campaign pretty much follows the three movies, and this is one of the biggest strengths of the game for Tolkien fans (of which I am one). The battles and key plot points of the movie are so utterly compelling (and at times overwhelming) that the player really feels that they control the destiny of Middle-earth. Throw in the riveting music of Howard Shore and the key voice acting of Christopher Lee, Sir Ian McKellen, Sean Astin and others, and the game becomes as a fairly faithful adaptation of the movies, but with the player tasked with making sure the good side wins. In one mission, you are told to save him, and he will be available as a hero unit throughout the game when Gondor is involved. While keeping true to the movies, it does tend to take away from the urgency to protect them. The evil campaign will easily appeal to those who really wanted to see Sauron conquer Middle-earth. Saruman is the key hero, with Lurtz (the Uruk-hai warrior with a penchant for well-placed arrow shots) also available. This portion of the game is a bit more freeform since there are few times in the movies where the evil side didnt get crushed. I particularly enjoyed killing a few of those nasty Hobbitses. The game mixes in live-action scenes from the movies in subtle places, not as cinematics, but more as highlights, such as on the tally screen after each mission, in the multiplayer window or in the round interface screen in the bottom left corner at key moments in missions. The cutscenes use the in-game engine and look extremely good. This offers another good way for fans to immerse themselves in the game with recognizable landmarks such as Mount Doom, Minas Tirith, and Helms Deep.
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